MAYHEM REDUX
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Final Score: 338

Gameplay: 38/50 
Originality: 26/30 
Sounds, music, and graphics: 23/50
Attention-grabbing: 9/10 
Polish: 6/10 

OVERALL:  102/150

COMMENTS: When I finished with this game my arm was seriously aching. The idea behind it is genious... you basically cause as much mayhem with your sword as you can before you eventually kick the bucket, on a 2D platforming plane. Police cars are after you, and parachutists fall from the sky. But the ingenious thing about this game is that you actually have to move the mouse to control the sword and swing it. There's no clicking anything or pressing any buttons, you actually have to move it frantically about. Graphics are pretty decent and I enjoyed this a lot. Improvements? Well, maybe the range of the sword needs to be extended, I found that I had to be fairly close to the enemy to hit them, not so easy when there's loads of them on-screen at once! Overall, a very good effort :)

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Gameplay: 38/50 
Originality: 25/30
Sounds, music, and graphics: 43/50
Attention-grabbing: 6/10 
Polish: 7/10 

Total: 119/150

The control mechanic is very unique. Unfortunately, after a while I felt like I was just flailing and running back and forth. Shouldn't expect too much from an arcade game, has that Solgryn flair, but I felt that it could have used some more technique. And perhaps more variation of scene. Maybe side-scrolling.

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Gameplay: 45/50 
Originality: 20/30 
Sounds, music, and graphics: 40/50
Attention-grabbing: 6/10 
Polish: 6/10 
Total: 117

Comments: 

I really liked this game. the controls were clever and worked well together. it was brilliant in it's simplicity and i could get slaying VERY quickly. 

i liked the blood effects a lot in this game and thought they were used well. 

The animations for the people you killed were done nicely and the variations in the ways they were killed were great. 

The sound effects were spot on for this game and i will play it again!